Vella Narrative

My Narrative Design Journey & Portfolio

Project Paw

Our core focus for this project boils down to three main game pillars. These are our fundamental parameters that encapsulates the overall concept and direction of our game.

Our Game Pillars: Exploration, Gameplay, Puzzle Solving.

As a team we all found these were areas within games that we really enjoy and wanted to explore these within our project. Creating a Metroidvania meant that a staple pillar had to be Exploration as this is what this type of game sets the player up to do. We also wanted a focus on Puzzle Solving that would allow the player to get lost in the world while wanting to explore every crevice. Finally, one element within any game that always brings player satisfaction is quality Gameplay. Ensuring the player has enjoyment with the way the character feels, moves and initiates within combat is crucial to our design for Project Paw.

Some concept art for our creatures the Kirei will have to overcome.

Environmental Art Concept Designs:

The current save point that will be located throughout the forest part of the game.